Project Overview
I was the Lead Programmer on this project, and as such did most of the coding. If it wasn't shooting, player movement, or day/ night lighting, I probably programmed it. This would include stats, scores, enemies, menus, and so much more.
In this game, when the player kills two enemies near each other of the same type they will spawn a new stronger merged enemy. That will keep happening until a boss merged enemy appears. Defeating that will start a new wave. There is also a generator that controls the lights in the scene. Some enemies will attack this, so you'll need to defend it or the area will get very dark. Enemies also have a chance of dropping gasoline on death.